Chris Peck, CEO of OuterLight Ltd, talks to me about The Ship and how tough it is to be an “Indie” developer. He’s refershingly frank in this interview, heck the above paragraph should give you some indication of that. He also talks about the creative processes that went into The Ship, and it really is – I feel – amongst the best interview I’ve ever conducted, so on one side I’m very proud of it, but I’m also extremely greatful to Chris Peck for agreeing to the interview and indeed, providing me with some fasntastic answers. I implore, no – I demand you go read it if you have any love for games, and indeed any respect for indie developers. I know I big up The Ship a lot (if you know me from the PCG Forums) – this proves exactly why.
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You wrote Chris Delay at the end. Not Chris Peck.
I don’t make mistakes…
…OK, maybe I do, Cheers for pointing that out though. Fixed.