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- Review: Grand Theft Auto: San Andreas
- Review: The Matrix Online
- Review: Rag Doll Kung Fu
- Review: Day of Defeat: Source
- Review: Battlefield 2
- Review: Darwinia
- Review: The Matrix: Path of Neo
- Review: Prince of Persia: The Two Thrones
- Hardware Review: XBox 360 Controller for Windows
- Review: Tomb Raider: Legend
- Review: Sin Episodes: Emergence
- Review: Half Life 2: Episode One
- Review: The Ship
- Interview: Chris Peck (OuterLight)
- Review: Prey
- Review: Broken Sword 4 – The Angel Of Death
- Review: DEFCON
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- Review: Rock Legend
- Review: Audiosurf
- Review: World of Goo
- Review: Burnout Paradise – The Ultimate Box
- Malevolent Effect
- Left 4 Sims
I thought I’d throw this up here as for one thing, it’s really informative, educational and most importantly, really good. Especially if like me, you’re some form of Computer Games student at a Unversity. Speaking at this year’s Games Development Confrence back in March, Kim Swift (Portal’s project lead) how a group of seven students ended up working for Valve and creating the uber awesome Portal. Also interesting to note is that Kim tells us how they came up with the name Narbacular Drop, and it really is simplistic genius. Well worth a watch.